
is that the circuit
has been
complicated
by the use
of a lot of
standard chips
instead
of simplified
with a computer
circuit
and
program.
It
all
depends
on your own
definition
of simple
and complicated.
A lot of comparisons
can be
made between
this circuit and
a computer circuit.
It uses manually
clocked
logic instead
of
a pre -written EPROM
program and
high -speed
clock. The
clocking
is done automatically
by the player
as he plays
the
game. Latches are
used to hold
data in memory,
with
the
latches controlled
by the
clocked logic,
rather than a CPU.
A
variety of decoders are
used to change
the output
from
decade counters
into a BCD
code to illuminate
the proper
LED chce spots.
In a computerized
circuit,
that
would be
done
with
a pm- programmed
EPROM.
The circuit
is an
example
of what can be
done using standard
chips as
opposed
to a
specialized computer
circuit.
How It Works
A schematic diagram
of
Computerized
Casino
Craps
is
shown in Fig.
1. Although the
circuit uses 18 chips,
it is not
overly complicated
or hard
to understand if
it is taken one
step at a time.
A new game is initiated
by pushing the
reset button,
which
causes
a positive
voltage to be applied
to pin 15 of U8
(a 4017
decade counter
/divider), causing
outputs I
to 9 to go low,
while the zero output
(pin 3) goes
high. That
high is applied
to U7a at
pin 15 (reset).
The reset signal
(from S2)
is also
applied
to pin
7 of U7b and pin
3 of U7c,
causing their
outputs to
go low. For
now,
we
can
say that
when the reset
button
is pressed,
all the outputs
of U7 go
low.
A hex Schmitt
trigger, U1,
is configured
as two
square -
wave
oscillators
( Ula/Ulb
and Ulf
/Ule),
whose frequencies,
are determined
by
C3/R29
and C4/R36,
respectively.
The
series/parallel combination
of R34/D3
and R29 connected
across Ula causes
a positive
voltage
to be
applied to pin
1,
inhibiting the oscillator.
The
combination
of R35/D8 con-
nected to
pin 13 of Ulf
performs the
same function
on the
other oscillator.
The outputs
of the oscillators
(Ula/Ulb and
Ule
/Ulf) are
fed to
the clock input of
the decade
counters, U3 and
U4,
respectively. When
ROLL (a single -pole,
double
-throw
push-
button) switch
SI is momentarily
depressed,
C2 charges
to
the
supply rail and
then slowly
discharges through
R37.
That
decaying
voltage is applied to pin
5 of Ulc
anc ph 9 Uld,
forcing
their outputs
low,
which reverse -biases
D5 and D6.
That allows
C3 and C4
to discharge
though. L
la and Ulf,
respectively, enabling
the two
oscillators.
The oscillators
continue to cycle,
as the
cl-arge on C2
decays.
When
the
charge on C2
reaches 50%
cf the
supply
voltage,
the
outputs of Ulc
and Ulc abruptly
go
high, for-
ward-
biasing
D5 and D6,
stopping the
oscilla_ori.
The use of
two
separate gates enhances
the random
-number
factor be-
cause
they shut off
at different times
(due to
varying internal
characteristics
of the gate).
The
outputs of Ulc and
Uld are applied
to U2a (%
of a
4081
2 -input
AND
gate)causing
its output .o
go high.
That high
is,
in turn,
fed to the
set input of U7d (%
of a
4043 quad, tri-state
NOR R/S latch) at
pin 12.
The output of U7d
is applied
to the
clock
input of U8 at pin
14, causing
t to advance
one
count.
When
Si,
Rocc -a single -pole,
double
-throw
pushbutton
switch -is depressed,
a positive
voltage is
applied
to pin
11 of
U7d
and to pin 5
of UIc and
pin 9 of
Uld, re
¡ding U7d
and
stopping the
oscillators. On
the next
roll, U7i again
sets and
U8 is advanced
to count
2, at
which time it
s cisabled
until
reset
again by pressing
S2.
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